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Combined display of all available logs of Final Fantasy Hacktics Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 07:32, 27 October 2024 Orkney talk contribs moved page Check if unit can react? to Check if unit can react
- 16:06, 14 July 2024 Orkney talk contribs moved page Decide what to do based on skillset/ability selections? to Decide what to do based on skillset/ability selections
- 16:05, 14 July 2024 Orkney talk contribs moved page Special Status Flag Enabling? to Special Status Flag Enabling
- 19:40, 15 June 2024 Orkney talk contribs created page AI Ability Outcome Evaluation (Created page with " '''BATTLE.BIN''' : - AI_ability_use_control_routine Evaluate an Ability outcome. Depends on Targeting type (Map - Tile specific - Unit specific). Best simualtion results ar...")
- 19:36, 26 May 2024 Orkney talk contribs created page 0018e628 - 0018e65c (Created page with " BATTLE.BIN ------------------------------------------------------------------ 0018e628: 27bdffe8 addiu r29,r29,0xffe8 0018e62c: 3c048019 lui r4,0x8019 0018e630: 24843d24...")
- 06:56, 18 May 2024 Orkney talk contribs moved page Calculate ability range based on action menu byte to Set Target Tiles
- 11:41, 10 April 2024 Orkney talk contribs created page Template:F/Returns (Created page with "'''<span style="color:DeepSkyBlue">{{{content|{{{1}}}}}}</span>'''<noinclude> Template for formating returned value")
- 15:42, 31 March 2024 Orkney talk contribs moved page 0019efb0 - 0019f018 to Check if Unit will get his Turn without Status
- 13:43, 14 January 2024 Orkney talk contribs moved page Check if ability is Item ability to Check flag 0x0800 on Ability Effect
- 12:56, 6 January 2024 Orkney talk contribs created page 0001d1c8 - 0001d1d0 (Created page with " BATTLE.BIN - -------------------------- Parameter r4 : -------------------------- 0001d1c8: 48c4d000 ctc2 r4,gtecr26_h 0001d1cc: 03e00008 jr r31 0001d1d0: 00000000 nop")
- 19:22, 3 August 2023 Orkney talk contribs moved page Ability Loading? to Get Number of Turns to Resolve(Alt)
- 13:57, 20 June 2023 Orkney talk contribs moved page 00073164 - 000731d4 to Prep Targets Post Action message
- 13:49, 20 June 2023 Orkney talk contribs moved page 00072d8c - 00073160 to Set Post Effect Messages data
- 10:49, 3 June 2023 Orkney talk contribs moved page 00174e84 - 00175284 to Set Tile Flags for Pathfinding
- 13:32, 2 June 2023 Orkney talk contribs created page 1f800200 (Created page with " Tiles data 0x01 byte - 0x200 tiles - Null by default (00174e84) - 0x01 Use this Tile to Spread AoE of Move...")
- 20:35, 1 June 2023 Orkney talk contribs moved page 00174b8c - 00174df4 to Set Reachable Tiles
- 20:05, 1 June 2023 Orkney talk contribs moved page 00175288 - 001754cc to Set Reachable Tile Flag
- 19:53, 1 June 2023 Orkney talk contribs moved page 0017567c - 00175954 to Set Origin Height Data
- 19:40, 30 May 2023 Orkney talk contribs moved page 001764d8 - 001766b0 to Spread Horizontal Jump
- 19:06, 30 May 2023 Orkney talk contribs moved page 0017622c - 001764d4 to Check Horizontal Jump option
- 20:26, 29 May 2023 Orkney talk contribs moved page 00175ea0 - 00175fa0 to Check and Spread Movement One Tile Around
- 19:32, 29 May 2023 Orkney talk contribs moved page 00175540 - 00175564 to Spread Move to South Preset
- 19:27, 29 May 2023 Orkney talk contribs moved page 0017551c - 0017553c to Spread Move to West Preset
- 19:24, 29 May 2023 Orkney talk contribs moved page 001754f4 - 00175518 to Spread Move to North Preset
- 19:18, 29 May 2023 Orkney talk contribs moved page 001754d0 - 001754f0 to Spread Move to East Preset
- 12:25, 27 May 2023 Orkney talk contribs moved page 00176164 - 00176228 to Calculate Tile Ceiling
- 13:10, 25 May 2023 Orkney talk contribs moved page 00175618 - 00175678 to Check Spreading Tile Coordinates
- 12:56, 25 May 2023 Orkney talk contribs moved page 001755e8 - 00175614 to Set spreading Tile X and Y coordinates
- 19:53, 23 May 2023 Orkney talk contribs created page 1f800100 (Created page with " Scratch Pad at 0x1f800100 (pointer at 0x8018f4ec) '''While Dealing with AI Pathfinding''' Used to store Acting Unit movement cost modifiers - 1 byte per Tile Type from 0...")
- 19:44, 23 May 2023 Orkney talk contribs created page 1f800000 (Created page with " Scratch Pad at 0x1f800000 (pointer at BATTLE.BIN 0x8018f4e0) '''While dealing with AI Pathfinding''' Used to store data of the Acting Unit (or his mount is riding) 0x0...")
- 19:25, 23 May 2023 Orkney talk contribs created page 1f800080 (Created page with " '''Scratch Pad at 0x1f800080''' (Pointer is at 8018f4e8) '''While used in AI Pathfinding :''' Used to store "Other Units" data (not the Active one, 0xff , Dead, Crystal...")
- 19:31, 22 May 2023 Orkney talk contribs created page Movement modifiers Table (Created page with " SCUS : Table hosting movement modifiers per Terrain Type. There is 6 Table based on Movement skills. 01 - Movement cost = 1 02 - Movement cost = 2 00 - Movement cost based...")
- 12:59, 21 May 2023 Orkney talk contribs created page 1f800180 (Created page with " Work in Progress : Data at 0x1f800180 (While pathfinding) Scratch Pad 0x180 - Pathfinding Tile data ---------------------------------------------------------- 0x00 Word :...")
- 08:50, 21 May 2023 Orkney talk contribs moved page 00174df8 - 00174e80 to Disable Tile Flag 0x10 For Dead and Jumping Units
- 08:33, 20 May 2023 Orkney talk contribs moved page 001755a8 - 001755e4 to Transfer Tiles Height Halves and Slope in Scratch Pad
- 19:36, 5 May 2023 Orkney talk contribs moved page Check if Regen/Charm/DM/Reraise/DA Can be Inflicted to AI Check Options - Stop/Don't Act/Sleep/Chicken/Charm (Adequate statuses)
- 11:55, 28 November 2022 Orkney talk contribs created page Template:F/sec (Created page with "'''<span style="color:mediumVioletRed">{{{content|{{{1}}}}}}</span>'''")
- 11:00, 28 August 2022 Orkney talk contribs created page File:Trash.png (illustration of the role of the routine ?_Calculation_(0x2398c))
- 11:00, 28 August 2022 Orkney talk contribs uploaded File:Trash.png (illustration of the role of the routine ?_Calculation_(0x2398c))
- 12:49, 16 June 2022 Orkney talk contribs moved page 53 Dmg (X)% Hit (MA+X)% to 53 Dmg (Y)% Hit (MA+X)%
- 19:33, 24 April 2022 Orkney talk contribs moved page 3E Dmg (TarMaxHP-1) to 3E Dmg (TarCurHP-1)
- 18:51, 24 April 2022 Orkney talk contribs created page Damage and Knockback Routine (alternative) (Created page with " No Parameters - Returns Nothing '''Alternative Notes Damage_and_Knockback_Routine_(Dash,_tackle,_throw_stone) Set Target Current Action HP damage = Random n...")
- 12:14, 24 April 2022 Orkney talk contribs moved page 2B Hit (PA+X)% // -PA/MA/SP (X) to 2B Hit (PA+Y)% // -PA/MA/SP (X)
- 11:20, 23 April 2022 Orkney talk contribs moved page 2C DmgMP (X)% Hit (PA+Y)% to 2C DmgMP (Y)% Hit (PA+Y)%
- 20:04, 22 April 2022 Orkney talk contribs created page Talk Skill Ability Table (Created page with " Jump address table for song abilities Hard coded in '''<span style="color:blue">Talk_Skill<span>''' The ram address is obtained through the ability ID : (ID...")
- 19:46, 20 April 2022 Orkney talk contribs moved page Routine used in formula 2B to Calculate Accuracy for Physical
- 19:24, 20 April 2022 Orkney talk contribs moved page Double WP if two hands is equipped? to Switch Ability to default Attack
- 11:37, 18 April 2022 Orkney talk contribs created page Song Abilities Table 8017423c (Created page with " Jump address table for song abilities Hard coded in '''<span style="color:blue">Song Abilities<span>''' The ram address is obtained through the ability I...")
- 19:59, 17 April 2022 Orkney talk contribs moved page 1B DmgMP (MA+Y)% Hit F(X)% to 1B DmgMP (Y)% Hit F(MA+X)%
- 12:25, 17 April 2022 Orkney talk contribs moved page 00188888 - 00188960 to Golem Accuracy