Prep for Generating Base Raw Stats
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Prep for Generating Base Raw Stats 0005a400: 27bdffe8 addiu r29,r29,0xffe8 0005a404: afbf0010 sw r31,0x0010(r29) 0005a408: 90830006 lbu r3,0x0006(r4) Load Unit's Gender Byte 0005a40c: 00000000 nop 0005a410: 30620080 andi r2,r3,0x0080 0005a414: 10400003 beq r2,r0,0x0005a424 Branch if Unit isn't a Male 0005a418: 30620040 andi r2,r3,0x0040 0005a41c: 0801690c j 0x0005a430 0005a420: 00002821 addu r5,r0,r0 r5 = 0 (Male) 0005a424: 10400002 beq r2,r0,0x0005a430 Branch if Unit isn't a Female 0005a428: 34050003 ori r5,r0,0x0003 r5 = 3 (Monster) 0005a42c: 34050001 ori r5,r0,0x0001 r5 = 1 (Female) 0005a430: 0c016912 jal 0x0005a448 Generate Unit's Base Raw Stats 0005a434: 24840072 addiu r4,r4,0x0072 r4 = Pointer to Unit's Raw HP 0005a438: 8fbf0010 lw r31,0x0010(r29) 0005a43c: 27bd0018 addiu r29,r29,0x0018 0005a440: 03e00008 jr r31 0005a444: 00000000 nop
Return Locations
0005aa5c: Unit Battle Initialization