Status Checks (r5 = set to check)
Jump to navigation
Jump to search
Duplicated here Does_Unit_Have_Status_In_Set r5 = set to check r4 = target data pointer Returns r2 = 0x01 if target has one of the checked statuses, else 0x00 --------------------------------------------------------------------------------------------------- 0005e1b0: 00003021 addu r6,r0,r0 |r6 = 0x00 (loop counter) 0005e1b4: 3c038006 lui r3,0x8006 | 0005e1b8: 246362d0 addiu r3,r3,0x62d0 |r3 = 800662d0 0005e1bc: 00051080 sll r2,r5,0x02 |Preset Value * 4 0005e1c0: 00451021 addu r2,r2,r5 |Preset Value * 5 0005e1c4: 00432821 addu r5,r2,r3 |r5 = 800662d0 + preset value *5 0005e1c8: 00861021 addu r2,r4,r6 @ LOOP - across statuses set r2 = target data pointer + loop counter 0005e1cc: 90420058 lbu r2,0x0058(r2) |r2 = target current status set X (X = loop counter) 0005e1d0: 90a30000 lbu r3,0x0000(r5) |r3 = statuses to check -->Status_Check_table_-_0x800662d0 0005e1d4: 00000000 nop | 0005e1d8: 00431024 and r2,r2,r3 |r2 <> 0x00 if target as one of the checked statuses 0005e1dc: 14400006 bne r2,r0,0x0005e1f8 #If none of the checked status is found /If target has one of the statuses branch to end (with r2 = 0x01) 0005e1e0: 34020001 ori r2,r0,0x0001 |r2 = 1 (statuses found) 0005e1e4: 24c60001 addiu r6,r6,0x0001 |Loop counter + 1 0005e1e8: 28c20005 slti r2,r6,0x0005 |r2 = 0x01 if counter < 0x05 - else 0x00 0005e1ec: 1440fff6 bne r2,r0,0x0005e1c8 Λ Loop while counter < 0x05 /Else goto r2 = 0x00 then exit the routine 0005e1f0: 24a50001 addiu r5,r5,0x0001 |Checking status pointer +1 0005e1f4: 00001021 addu r2,r0,r0 |r2 = 0 (statuses not found) 0005e1f8: 03e00008 jr r31 0005e1fc: 00000000 nop
Return Locations
001743f8: Chocobo Check (r5 = 0x0A) 001832f4: Status_checks (r5 = 0x03) 001833e4: Gameover_by_party_incapacitated (r5 = 0x01) 0018345c: Check_Battle_Outcome (r5 = 0x01) 0018c984: Check_if_unit_can_react (r5 = 0x04) 0018dd88: Move-HP Up, Move-MP Up, Gained Exp Up (r5 = 0x04) 0018e790: Learn_on_hit_1 (r5 = 0x04) 0019b608: Monster_Skill_Use_Check (r5 = 0x04) 0019cc34: Some_height/Map_coordinate_calculation_for_all_units (r5 = 0x04)