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- 14:56, 1 August 2023 diff hist +1,285 0013f900 - 0013f974 current
- 14:26, 1 August 2023 diff hist +149 m Select Target Tile
- 12:18, 1 August 2023 diff hist +433 m Load ability data for skillset return location
- 12:13, 1 August 2023 diff hist +42 m Item Inventory Ability Display current
- 09:38, 1 August 2023 diff hist +773 Able to move/act checks (Menu)
- 09:20, 1 August 2023 diff hist +1,933 Status checks current
- 07:46, 1 August 2023 diff hist +1,071 End of Turn current
- 07:21, 1 August 2023 diff hist +831 Another intermediate routine
- 06:42, 1 August 2023 diff hist +2,270 0019db80 - 0019dca8
- 06:36, 1 August 2023 diff hist +1 m AI Act phase handling (in between turn, end of turn, etc.) current
- 06:36, 1 August 2023 diff hist +78 m AI End of turn, in between turn, etc. current
- 06:35, 1 August 2023 diff hist +59 m AI Act phase handling (in between turn, end of turn, etc.)
- 18:58, 31 July 2023 diff hist +1,480 Store units coordinates
- 17:14, 31 July 2023 diff hist +1,634 AI Check if Unit is a Crystal/Treasure (0019bb20) current
- 16:27, 31 July 2023 diff hist +89 m Check Unit for Crystal or Treasure Status current
- 16:27, 31 July 2023 diff hist +134 m AI Check if Unit is a Crystal/Treasure (0019bb20)
- 16:26, 31 July 2023 diff hist +74 Find Unit at Coordinates (0x19d294) current
- 16:26, 31 July 2023 diff hist +1,741 Get unit that matches coordinates
- 13:50, 31 July 2023 diff hist +5,720 Check for good units to target (based on distance,status,coordinate)
- 19:30, 30 July 2023 diff hist +12 m AI movement/panel data setting
- 19:27, 30 July 2023 diff hist +18,461 AI movement/panel data setting
- 14:43, 29 July 2023 diff hist -2 m Steal/Break/Might Sword Hard Coding
- 14:13, 29 July 2023 diff hist -6 Set Reachable Tiles current
- 19:39, 25 July 2023 diff hist +13 m Bar Menu Controller Input Routine current
- 13:09, 1 July 2023 diff hist +31 m Magic Gun Ability Decision current
- 19:47, 25 June 2023 diff hist +295 Sandbox:Status Byte Table
- 16:15, 20 June 2023 diff hist -136 m Set Post Effect Messages data current
- 16:09, 20 June 2023 diff hist +22 m Set Post Effect Messages data
- 13:59, 20 June 2023 diff hist +63 BATTLE.BIN Routines
- 13:57, 20 June 2023 diff hist 0 m Prep Targets Post Action message Orkney moved page 00073164 - 000731d4 to Prep Targets Post Action message current
- 13:57, 20 June 2023 diff hist +46 N 00073164 - 000731d4 Orkney moved page 00073164 - 000731d4 to Prep Targets Post Action message current Tag: New redirect
- 13:56, 20 June 2023 diff hist +1,317 Prep Targets Post Action message
- 13:49, 20 June 2023 diff hist 0 m Set Post Effect Messages data Orkney moved page 00072d8c - 00073160 to Set Post Effect Messages data
- 13:49, 20 June 2023 diff hist +43 N 00072d8c - 00073160 Orkney moved page 00072d8c - 00073160 to Set Post Effect Messages data current Tag: New redirect
- 13:39, 20 June 2023 diff hist +8,952 Set Post Effect Messages data
- 13:26, 20 June 2023 diff hist +563 BATTLE.BIN Data Tables
- 07:37, 18 June 2023 diff hist +17 m BATTLE.BIN Data Tables
- 07:23, 18 June 2023 diff hist +108 m BATTLE.BIN Data Tables
- 07:26, 16 June 2023 diff hist -11 m Set some target coordinates/attacker animation, others
- 12:19, 3 June 2023 diff hist +203 1f800200 current
- 12:06, 3 June 2023 diff hist +4,546 1f800180 current
- 11:16, 3 June 2023 diff hist -18 m Set Reachable Tiles
- 11:14, 3 June 2023 diff hist -2 m Set Reachable Tiles
- 10:54, 3 June 2023 diff hist +32 Set Origin Height Data current
- 10:54, 3 June 2023 diff hist -25 Check and Spread Movement One Tile Around current
- 10:49, 3 June 2023 diff hist +31 BATTLE.BIN Routines
- 10:49, 3 June 2023 diff hist 0 m Set Tile Flags for Pathfinding Orkney moved page 00174e84 - 00175284 to Set Tile Flags for Pathfinding current
- 10:49, 3 June 2023 diff hist +44 N 00174e84 - 00175284 Orkney moved page 00174e84 - 00175284 to Set Tile Flags for Pathfinding current Tag: New redirect
- 10:48, 3 June 2023 diff hist +10,804 Set Tile Flags for Pathfinding
- 14:16, 2 June 2023 diff hist +43 BATTLE.BIN Data Tables