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- 09:53, 2 October 2021 diff hist +544 N Animation 07 Created page with " 000a6aa3: 1004 LoadFrameWait(10,04) 000a6aa5: 110c LoadFrameWait(11,0c) 000a6aa7: 1202 LoadFrameWait(12,02) 000a6aa9: 1302 LoadFrameWait(13,02) 000a6aab: fff20207 QueueSp..." current
- 09:42, 2 October 2021 diff hist +13 m W1 High Mod Gun
- 09:41, 2 October 2021 diff hist +546 N W1 High Mod Gun Created page with "000a6a86: 0004 LoadFrameWait(00,04) 000a6a88: 010c LoadFrameWait(01,0c) 000a6a8a: 0202 LoadFrameWait(02,02) 000a6a8c: 0302 LoadFrameWait(03,02) 000a6a8e: fff20206 QueueSpriteA..."
- 11:16, 1 August 2021 diff hist +649 N Animation 05 Created page with " 000a6a65: 1904 LoadFrameWait(19,04) 000a6a67: 1702 LoadFrameWait(17,02) 000a6a69: 1808 LoadFrameWait(18,08) 000a6a6b: 1a02 LoadFrameWait(1a,02) 000a6a6d: 1c02 LoadFrameWa..." current
- 10:53, 1 August 2021 diff hist -30 m W1 High Mod Swing
- 10:50, 1 August 2021 diff hist +585 N W1 Low Mod Swing Created page with " 000a6a44: 0804 LoadFrameWait(08,04) 000a6a46: 0602 LoadFrameWait(06,02) 000a6a48: 0708 LoadFrameWait(07,08) 000a6a4a: 0902 LoadFrameWait(09,02) 000a6a4c: 0b02 LoadFrameWa..."
- 10:34, 1 August 2021 diff hist +1 Animation 03 current
- 10:34, 1 August 2021 diff hist +780 N Animation 03 Created page with " 000a6a27: 1904 LoadFrameWait(19,04) #user holds weapon over their head 000a6a29: 1702 LoadFrameWait(17,02) #pulled back, in preperation to strike 000a6a2b: 1808 LoadFra..."
- 08:00, 1 August 2021 diff hist +512 N W1 Mid Mod Swing Created page with " 000a6a0a: 0804 LoadFrameWait(08,04) 000a6a0c: 0602 LoadFrameWait(06,02) 000a6a0e: 0708 LoadFrameWait(07,08) 000a6a10: fff20202 QueueSpriteAnim(02,02) #Queues effect anima..."
- 01:54, 1 August 2021 diff hist +760 N Animation 01 Created page with "through observation I can conclude that this sort of layout is fairly common for weapons, even though 90% of them won't be used ever. kind of curious, eh? 000a69ed: 1904..." current
- 01:21, 1 August 2021 diff hist -256 m SEQ & Animation info page
- 12:01, 31 July 2021 diff hist +860 N W1 High Mod Swing Created page with "Note, unlike other pages with assembly, these animation pages will be written in Big Endian, because that is how they are read by the graphics routine. 000a69d0: 0804 -..."
- 11:50, 31 July 2021 diff hist +112 Weapon Animations
- 11:49, 31 July 2021 diff hist +2,334 N Weapon Animations Created page with "This page contains a comprehensive list linking to breakdowns of each animation + potential uses. Animation 00 - Animation 01 - Animation 02 - Animation 03 -..."
- 11:47, 31 July 2021 diff hist -226 Data/Table Locations
- 11:21, 31 July 2021 diff hist +953 Data/Table Locations
- 10:44, 31 July 2021 diff hist -38 m Load WEP/EFF graphics from WEP1/EFF Sheet
- 10:25, 31 July 2021 diff hist +123 m SEQ & Animation info page
- 10:17, 31 July 2021 diff hist -4 m Load WEP/EFF graphics from WEP1/EFF Sheet
- 02:12, 30 July 2021 diff hist +204 00044a08 - 00044a30 current
- 01:44, 30 July 2021 diff hist +5 m Load Unit graphics from sprite sheet
- 01:34, 30 July 2021 diff hist +33 m Load Unit graphics from sprite sheet
- 02:22, 29 July 2021 diff hist +3,274 Trap & Unit graphic information loading
- 02:12, 29 July 2021 diff hist +267 SEQ & Animation info page
- 02:10, 29 July 2021 diff hist -45 m SEQ & Animation info page
- 00:33, 29 July 2021 diff hist -215 m Data/Table Locations
- 12:02, 28 July 2021 diff hist +90 m Trap & Unit graphic information loading
- 11:59, 28 July 2021 diff hist +23 m Update Sprite display data finally figured out what r22 and r23 were for lmao
- 11:52, 28 July 2021 diff hist +3,469 Update Sprite display data what on god's earth is r22 and r23 supposed to be
- 07:31, 28 July 2021 diff hist +1,270 Update Sprite display data still incomplete notation
- 07:31, 28 July 2021 diff hist +457 Trap & Unit graphic information loading still incomplete notation
- 02:56, 28 July 2021 diff hist +37 m BATTLE.BIN Routines
- 02:53, 28 July 2021 diff hist -45 m BATTLE.BIN Routines
- 02:15, 28 July 2021 diff hist -1 m SEQ & Animation info page
- 02:04, 28 July 2021 diff hist -13 m SEQ & Animation info page
- 02:03, 28 July 2021 diff hist -14 m SEQ & Animation info page
- 02:03, 28 July 2021 diff hist +1,313 SEQ & Animation info page
- 01:04, 28 July 2021 diff hist +2,288 Load Unit graphics from sprite sheet
- 12:34, 27 July 2021 diff hist +735 SEQ & Animation info page
- 12:34, 27 July 2021 diff hist +1,646 Load Unit graphics from sprite sheet
- 12:20, 27 July 2021 diff hist +370 SEQ & Animation info page
- 12:17, 27 July 2021 diff hist +493 Move Unit Forward+/Back-
- 11:54, 27 July 2021 diff hist +212 m Move Unit Right+/Left-
- 11:48, 27 July 2021 diff hist +357 m SEQ & Animation info page
- 09:47, 27 July 2021 diff hist +325 m Data/Table Locations
- 09:47, 27 July 2021 diff hist -102 m SEQ & Animation info page
- 09:45, 27 July 2021 diff hist +70 m Load WEP/EFF graphics from WEP1/EFF Sheet
- 09:31, 27 July 2021 diff hist +702 m Data/Table Locations
- 08:46, 27 July 2021 diff hist +9 m SEQ & Animation info page
- 12:07, 26 July 2021 diff hist +135 m SEQ & Animation info page