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Combined display of all available logs of Final Fantasy Hacktics Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 12:14, 24 April 2022 Orkney talk contribs moved page 2B Hit (PA+X)% // -PA/MA/SP (X) to 2B Hit (PA+Y)% // -PA/MA/SP (X)
- 11:20, 23 April 2022 Orkney talk contribs moved page 2C DmgMP (X)% Hit (PA+Y)% to 2C DmgMP (Y)% Hit (PA+Y)%
- 20:04, 22 April 2022 Orkney talk contribs created page Talk Skill Ability Table (Created page with " Jump address table for song abilities Hard coded in '''<span style="color:blue">Talk_Skill<span>''' The ram address is obtained through the ability ID : (ID...")
- 22:56, 21 April 2022 Glain talk contribs created page Apply Unit Action Status Removal (Created page with " # ROUTINE: APPLY UNIT ACTION STATUS REMOVAL # Applies a battle unit's status removal (from its action). Statuses are removed from both current and innate statuses!...")
- 22:55, 21 April 2022 Glain talk contribs created page Inflict Unit Status By ENTD Unit ID (Created page with " # ROUTINE: INFLICT UNIT STATUS BY ENTD UNIT ID # Parameters: # r4 = (ENTDUnitID) ENTD Unit ID # r5 = (statusIndex) Index of status effect, goin...")
- 22:55, 21 April 2022 Glain talk contribs created page Inflict Status Event Command (Created page with " # ROUTINE: InflictStatus Event Command 80148e88: 27bdffd0 addiu r29,r29,-0x0030 80148e8c: 34040043 ori r4,r0,0x0043 # 0x43 80148e90: afbf0028 sw r31,...")
- 22:54, 21 April 2022 Glain talk contribs created page Process Unit Staged Status Data (Created page with " # ROUTINE: PROCESS UNIT STAGED STATUS DATA # Either applies staged status data to a unit, or updates the staged status data from the unit's own status. # Als...")
- 22:54, 21 April 2022 Glain talk contribs created page Apply Staged Status Data To Unit (Created page with " # ROUTINE: APPLY STAGED STATUS DATA TO UNIT # Applies status data to a unit from earlier staged status data. # Parameters: # r4 = (battleUnitIndex)...")
- 22:53, 21 April 2022 Glain talk contribs created page Update Unit Status And Staged Status Data (Created page with " # ROUTINE: UPDATE UNIT STATUS AND STAGED STATUS DATA # Updates unit staged status data (0x80173c78), removes Charm from the unit, and updates ENTD flags on the unit...")
- 22:52, 21 April 2022 Glain talk contribs created page Process Unit Misc State Value (Created page with " # ROUTINE: PROCESS UNIT MISC STATE VALUE # Processes a unit misc ID and state value, possibly from output value of Try Get Misc Unit Data By Unit ID, and returns...")
- 22:52, 21 April 2022 Glain talk contribs created page Try Get Unit Misc Data By Unit ID (Created page with " # ROUTINE: TRY GET UNIT MISC DATA BY UNIT ID # Parameters: # r4 = (ptr_UnitID) Pointer to a Unit ID (for events?) # Referenced value is ove...")
- 22:50, 21 April 2022 Glain talk contribs created page Set Specific Unit Animation Value When Battle Init (Created page with " # ROUTINE: SET SPECIFIC UNIT ANIMATION VALUE WHEN BATTLE INIT # Sets a specific animation value to a unit if the battle initialization variable (0x1FD) is set, other...")
- 22:50, 21 April 2022 Glain talk contribs created page Reset Jumping Unit Graphic Triggers (Created page with " # ROUTINE: RESET JUMPING UNIT GRAPHIC TRIGGERS # Resets graphic triggers and related field in misc unit data for jumping units. 8008d1c8: 27bdffe8 addiu r29,r29,-...")
- 22:50, 21 April 2022 Glain talk contribs created page Reset Misc Unit Graphic Trigger (Created page with " # ROUTINE: RESET MISC UNIT GRAPHIC TRIGGER # Resets the graphic trigger and a related field in the misc unit data. # Parameters: # r4 = (unitMiscID...")
- 22:49, 21 April 2022 Glain talk contribs created page Does Misc Unit Exist With ID (Created page with " # ROUTINE: DOES MISC UNIT EXIST WITH ID # Parameters: # r4 = (p_UnitMiscID) Unit misc data ID # Returns: # r2 = 1, if misc unit data...")
- 22:49, 21 April 2022 Glain talk contribs created page Set Specific Animation Value From Unit Misc ID (Created page with " # ROUTINE: SET SPECIFIC ANIMATION VALUE FROM UNIT MISC ID # Parameters: # r4 = (unitMiscID) Unit Misc ID # r5 = (animationValue) Animation valu...")
- 22:49, 21 April 2022 Glain talk contribs created page Set Animation Based On Unit Status From Unit Misc ID (Created page with " # ROUTINE: SET ANIMATION BASED ON UNIT STATUS FROM UNIT MISC ID # Parameters: # r4 = (unitMiscID) Unit Misc ID 8008be54: 27bdffe8 addiu r29,r29,-0x0018...")
- 22:48, 21 April 2022 Glain talk contribs created page Set Animation Based On Unit Mounted State From Unit Misc ID (Created page with " # ROUTINE: SET ANIMATION BASED ON UNIT MOUNTED STATE FROM UNIT MISC ID # Parameters: # r4 = (unitMiscID) Unit Misc ID 8008be04: 27bdffe8 addiu r29,r29,...")
- 22:48, 21 April 2022 Glain talk contribs created page Update Status/Sprite/Animation Display By Unit Misc ID (Wrapper Function) (Created page with " # ROUTINE: UPDATE STATUS/SPRITE/ANIMATION DISPLAY BY UNIT MISC ID (WRAPPER FUNCTION) # Parameters: # r4 = (unitMiscID) Unit misc ID 8008bde4: 27bdffe8 addiu r2...")
- 22:48, 21 April 2022 Glain talk contribs created page Set Animation Based On Unit Status (Created page with " # ROUTINE: SET ANIMATION BASED ON UNIT STATUS # Parameters: # r4 = (miscUnit) Unit misc data pointer 80082eec: 27bdffe0 addiu r29,r29,-0x0020 80082ef0...")
- 22:48, 21 April 2022 Glain talk contribs created page Set Animation Based On Unit Mounted State (Created page with " # ROUTINE: SET ANIMATION BASED ON UNIT MOUNTED STATE # Parameters: # r4 = (miscUnit) Unit misc data pointer 80082d50: 27bdffe0 addiu r29,r29,-0x0020 8...")
- 22:47, 21 April 2022 Glain talk contribs created page Get Spritesheet Graphic Height (Created page with " # ROUTINE: GET SPRITESHEET GRAPHIC HEIGHT # Gets spritesheet graphic height. # Parameters: # r4 = (spritesheetID) Spritesheet ID # Returns:...")
- 22:47, 21 April 2022 Glain talk contribs created page Get Unit Misc Data Pointer By Battle Unit Index (Created page with " # ROUTINE: GET UNIT MISC DATA POINTER BY BATTLE UNIT INDEX # Parameters: # r4 = (p_battleUnitIndex) Battle unit index (to find the unit misc data pointer...")
- 22:47, 21 April 2022 Glain talk contribs created page Update Status/Sprite/Animation Display By Unit Misc ID (Created page with " # ROUTINE: UPDATE STATUS/SPRITE/ANIMATION DISPLAY BY UNIT MISC ID # Parameters: # r4 = (unitMiscID) Unit misc ID 80068e30: 27bdffe8 addiu r29,r29,-0x0018 8006...")
- 19:46, 20 April 2022 Orkney talk contribs moved page Routine used in formula 2B to Calculate Accuracy for Physical
- 19:24, 20 April 2022 Orkney talk contribs moved page Double WP if two hands is equipped? to Switch Ability to default Attack
- 14:46, 19 April 2022 Glain talk contribs created page Process Inflict Status Event Commands (Created page with " # ROUTINE: PROCESS INFLICT STATUS EVENT COMMANDS # Runs all InflictStatus event commands in the current event in sequence that affect units with Float or Jump. 80...")
- 14:45, 19 April 2022 Glain talk contribs created page 0012d2b4 - 0012d874 (Created page with " 8012d2b4: 27bdffc0 addiu r29,r29,-0x0040 8012d2b8: afb0003c sw r16,0x003c(r29) 8012d2bc: afb10038 sw r17,0x0038(r29) 8012d2c0: afb30030 sw r19,0x0030(r29) 8012d2c4: afb40...")
- 14:43, 19 April 2022 Glain talk contribs created page 0012d364 - 0012d874 (Created page with " 8012d364: ca000000 lwc2 gtedr00_vxy0,0x0000(r16) 8012d368: ca010004 lwc2 gtedr01_vz0,0x0004(r16) 8012d36c: 22100008 addi r16,r16,0x0008 8012d370: 20a50014 addi r5,r5,0x001...")
- 11:37, 18 April 2022 Orkney talk contribs created page Song Abilities Table 8017423c (Created page with " Jump address table for song abilities Hard coded in '''<span style="color:blue">Song Abilities<span>''' The ram address is obtained through the ability I...")
- 22:17, 17 April 2022 Glain talk contribs created page Enable Special Status Flags (Created page with " # ROUTINE: ENABLE SPECIAL STATUS FLAGS # Enables special status flags on the action, if the action state is a real action. # Parameters: # r4 = (st...")
- 19:59, 17 April 2022 Orkney talk contribs moved page 1B DmgMP (MA+Y)% Hit F(X)% to 1B DmgMP (Y)% Hit F(MA+X)%
- 12:25, 17 April 2022 Orkney talk contribs moved page 00188888 - 00188960 to Golem Accuracy
- 19:40, 16 April 2022 Orkney talk contribs moved page MP Recovery Routine to MP Absorption
- 19:20, 16 April 2022 Orkney talk contribs moved page MP Damage Routine (Uses Y instead of X.) to Calculate MP% damage
- 02:28, 16 April 2022 Glain talk contribs created page Set Unit Status By ENTD Unit ID (Created page with " # ROUTINE: SET UNIT STATUS BY ENTD UNIT ID # Parameters: # r4 = (ENTDUnitID) ENTD Unit ID # r5 = (statusIndex) Index of status effect, going fr...")
- 02:28, 16 April 2022 Glain talk contribs created page Get Battle Unit Index By ENTD Unit ID (Created page with " # ROUTINE: GET BATTLE UNIT INDEX BY ENTD UNIT ID # Parameters: # r4 = (ENTDUnitID) ENTD Unit ID # Returns: # r2 = (Battle unit index)...")
- 02:27, 16 April 2022 Glain talk contribs created page Get Battle Unit Index By Unit Misc ID (Created page with " # ROUTINE: GET BATTLE UNIT INDEX BY UNIT MISC ID # Parameters: # r4 = (unitMiscID) Unit misc data ID # Returns: # r2 = (Battle unit i...")
- 19:00, 14 April 2022 Orkney talk contribs moved page Set XA*YA as hit% to Uses HP damage as Action hit%
- 09:11, 10 April 2022 Talcall talk contribs created page T1 Low Mod Unarmed (Created page with " 5C04 LoadFrameWait(5C,04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D,08) FFD400 PlayAttackSound(00) 6102 LoadFrameWait(61,02) FFD1 MoveForward2() 6402 LoadF...")
- 03:43, 10 April 2022 Talcall talk contribs created page T1 Mid Mod Unarmed (Created page with " Unarmed Mid fwd 5C04 LoadFrameWait(5C, 04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D, 08) #armed reared all the way back here FFD400 PlayAttackSound(00) #woosh...")
- 05:38, 5 April 2022 Nyzer talk contribs created page Extra Battle Stats (Created page with "The game stores a lot of copies of units' Battle Stat data in another location, and makes use of them for a variety of purposes. ==Status Effect Data: 0x8019...")
- 02:46, 5 April 2022 Nyzer talk contribs created page Editing Status Effects In Events (Created page with "Adjusting units' status effects in events can be tricky. Typically, starting status effects aren't applied until the battle begins; however, the use of InflictStatus, or m...")
- 09:35, 31 March 2022 Orkney talk contribs created page Slope Type (Created page with " Slope Type (Tile Data 0x04) This Byte holds 4 groups of data (2 bits each) : one group for Each direction (North - South - East and West) The three possible value are (bi...")
- 09:31, 31 March 2022 Orkney talk contribs created page File:3Types.png
- 09:31, 31 March 2022 Orkney talk contribs uploaded File:3Types.png
- 09:23, 31 March 2022 Orkney talk contribs created page File:SlopeType.png
- 09:23, 31 March 2022 Orkney talk contribs uploaded File:SlopeType.png
- 05:54, 26 March 2022 Xifanie talk contribs created page Extra Particle Effects (Created page with "* 0x00 Nothing * 0x01 Nothing * 0x02 Spell chrg * 0x03 Nothing * 0x04 Spell chrg * 0x05 Smn Chrg * 0x06 Nothing * 0x07 Glowing Tar * 0x08 Glowing Tar * 0x09 Falling far * 0x0a...")
- 06:49, 20 March 2022 Talcall talk contribs moved page Secondary sin call function to Sin Call Function