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Showing below up to 50 results in range #1 to #50.
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- BATTLE.BIN Routines (357 revisions)
- Routine Locations (266 revisions)
- Data/Table Locations (201 revisions)
- SCUS 942.21 Routines (182 revisions)
- Unit Animations (107 revisions)
- Main Page (102 revisions)
- WORLD.BIN Routines (77 revisions)
- SEQ & Animation info page (70 revisions)
- Variables (65 revisions)
- Battle Stats (65 revisions)
- Formulas (61 revisions)
- Maps/Mesh (58 revisions)
- Event Instructions (44 revisions)
- Tools (38 revisions)
- BATTLE.BIN Data Tables (37 revisions)
- WLDCORE.BIN Routines (35 revisions)
- Item Graphics (31 revisions)
- Allocated space (30 revisions)
- Pre Formula Setup (FDC) (28 revisions)
- Formula Hacking (27 revisions)
- Attack Finalisation & Reaction Flagging (26 revisions)
- DisplayMessage (25 revisions)
- Load WEP/EFF graphics from WEP1/EFF Sheet (25 revisions)
- SCUS 942.21 Data Tables (23 revisions)
- SHP & Graphic info page (22 revisions)
- Field Object List (22 revisions)
- Uses HP damage as Action hit% (21 revisions)
- InflictStatus (20 revisions)
- In between turn control routine (20 revisions)
- Magical Evade Calculation (19 revisions)
- System function setup routine (19 revisions)
- CallFunction (19 revisions)
- Weapon Animations (19 revisions)
- Extra Battle Stats (18 revisions)
- R3000 instruction set (18 revisions)
- Use Specific Action Hit Percentage (17 revisions)
- Text Format (17 revisions)
- Store movement stuff into scratch pad (17 revisions)
- Load Unit graphics from sprite sheet (17 revisions)
- World Stats (17 revisions)
- AI Ability Use Decisions (16 revisions)
- Physical Evade Calculation (16 revisions)
- Random Number Generator (16 revisions)
- Set some data for current attack (15 revisions)
- Mod Serials (15 revisions)
- Calculate Reaction Targetting & Usage (15 revisions)
- Award EXP and JP for actions (15 revisions)
- Main Ability Loading Routine (15 revisions)
- 'Reflect', Blade Grasp, and Arrow Guard (15 revisions)
- WORLD.BIN Data Tables (14 revisions)