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- 05:53, 19 March 2022 diff hist +58 m Modify Data 1 current
- 02:51, 19 March 2022 diff hist 0 m Effect code script loop
- 12:37, 18 March 2022 diff hist +862 m Effect Graphics
- 01:21, 14 March 2022 diff hist +97 Reaction Flags
- 11:39, 13 March 2022 diff hist +27 Copy Byte Data (20 Bytes) current
- 11:35, 13 March 2022 diff hist +45 m Calculate Reaction Targetting & Usage
- 10:58, 13 March 2022 diff hist +1,944 Calculate Reaction Targetting & Usage
- 10:05, 8 March 2022 diff hist +6 m SEQ & Animation info page
- 09:55, 8 March 2022 diff hist +235 SEQ & Animation info page
- 08:48, 8 March 2022 diff hist +351 SEQ & Animation info page
- 08:16, 8 March 2022 diff hist +1,388 N T1 High Mod Unarmed Created page with " 5C04 LoadFrameWait(5C, 04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D, 04) #unit is rearing their arm back to punch FFD400 PlayAttackSound(00) #woosh 5C02 LoadF..." current
- 08:16, 8 March 2022 diff hist +638 N T1 Teleport Created page with " FFCC MoveUp1() 0A04 LoadFrameWait(0A, 04) FFCC MoveUp1() 1B06 LoadFrameWait(1B, 06) FFC10C00 ?(0C00) 1C02 LoadFrameWait(1C, 02) #blade grasp/arrow g..."
- 08:16, 8 March 2022 diff hist +37 Unit Animations
- 06:05, 8 March 2022 diff hist +289 N T1 Chest Pickup Created page with " FFC5 LoadMFItem() #72 FFCC MoveUp1() FFC402E0 MFItemPos(02, E0) 1C00 LoadFrameWait(1C, 00) #walking onto treasure or a crystal FFC5 LoadMFItem() #73..." current
- 06:05, 8 March 2022 diff hist +582 N T1 Damaged shaking? Created page with " FFD701 ?(01) #6e FFC2 ? #this animation continues onward FFD701 ?(01) #also, 6f animation points here? FFC2 ? #this animation continues onward FFC..."
- 06:05, 8 March 2022 diff hist +318 Unit Animations
- 05:05, 8 March 2022 diff hist +455 N T1 Revived Created page with " FFD701 ?(01) #I wonder why this command that doesn't *do anything* keeps showing up in death animations 4810 LoadFrameWait(48, 10) #unit revives outside of critical 1..." current
- 05:04, 8 March 2022 diff hist +34 m Unit Animations
- 04:57, 8 March 2022 diff hist +1,502 N T1 Bounced to death Created page with " 1304 LoadFrameWait(13, 04) #unit knees bent position FFD701 ?(01) #no function? 4802 LoadFrameWait(48, 02) FFEFF8 MoveUnitDU(-08) 4802 LoadFrameWait(48, 02) FF..." current
- 04:57, 8 March 2022 diff hist +88 m Unit Animations
- 04:34, 8 March 2022 diff hist +1,282 N T1 MF Item Created page with " 0B02 LoadFrameWait(0B, 02) 1304 LoadFrameWait(13, 04) #unit crouches down to grab ground item FFC5 LoadMFItem() FFC40200 MFItemPos(02, 00) 1508 LoadFrame..." current
- 04:33, 8 March 2022 diff hist +609 N T1 Nulled Walks Created page with " 4C06 LoadFrameWait(4C, 06) 4B08 LoadFrameWait(4B, 08) 4A0A LoadFrameWait(4A, 0A) 4B08 LoadFrameWait(4B, 08) 4C06 LoadFrameWait(4C, 06) 4D08 LoadFrameWait(4D, 08) 4E0A L..." current
- 04:33, 8 March 2022 diff hist +117 N T1 Frozen Walk Frames Created page with " 0900 LoadFrameWait(09, 00) 0E00 LoadFrameWait(0E, 00) 0D00 LoadFrameWait(0D, 00) 1200 LoadFrameWait(12, 00)" current
- 04:33, 8 March 2022 diff hist +280 Unit Animations
- 03:11, 8 March 2022 diff hist +1,048 N T1 Cast Execute Created page with " 3802 LoadFrameWait(38, 02) 1308 LoadFrameWait(13, 08) 0B04 LoadFrameWait(0B, 04) 1B04 LoadFrameWait(1b, 04) #arms up to cast FFCC MoveUp1() 1C04 LoadFrameWa..." current
- 03:10, 8 March 2022 diff hist +458 N T1 Casting Created page with " 3704 LoadFrameWait(37, 04) 3804 LoadFrameWait(38, 04) 3900 LoadFrameWait(39, 00) #Casting arm up Fwd 3E04 LoadFrameWait(3E, 04) 3F04 LoadFrameWait(3F, 04) 4000 LoadFr..." current
- 03:10, 8 March 2022 diff hist +64 Unit Animations
- 03:02, 8 March 2022 diff hist -60 Data/Table Locations
- 01:58, 8 March 2022 diff hist +1,757 N T1 Dancing Created page with " 0B04 LoadFrameWait(0B, 04) 0104 LoadFrameWait(01, 04) 0804 LoadFrameWait(08, 04) 0704 LoadFrameWait(07, 04) 0604 LoadFrameWait(06, 04) 0504 LoadFrameWait(05, 04) 0404 L..." current
- 01:58, 8 March 2022 diff hist +179 N T1 Singing Created page with " 2314 LoadFrameWait(23, 14) 2414 LoadFrameWait(24, 14) #Sing Fwd FFD5 IncrementLoop() 2514 LoadFrameWait(25, 14) 2614 LoadFrameWait(26, 14) #Sing Bck FFD5 IncrementLo..." current
- 12:33, 7 March 2022 diff hist +60 Unit Animations
- 11:41, 7 March 2022 diff hist +109 m Unit Animations
- 04:11, 7 March 2022 diff hist +331 m SEQ & Animation info page
- 04:04, 7 March 2022 diff hist +321 N T1 Confuse Bck Created page with " 1006 LoadFrameWait(10, 06) FFD2 2C08 LoadFrameWait(2C, 08) FFD2 2B0A LoadFrameWait(2B, 0A) FFCE 2C08 LoadFrameWait(2C, 08) FFCE 1006 LoadFrameWait(10, 06) FFCE..." current
- 04:04, 7 March 2022 diff hist +421 N T1 Confuse Fwd Created page with " 0B06 LoadFrameWait(0B, 06) FFD2 MoveForward1() 2808 LoadFrameWait(28, 08) FFD2 MoveForward1() 270A LoadFrameWait(27, 0A) FFCE MoveBack1() 2808 LoadFrameWait(28, 08) FF..." current
- 04:04, 7 March 2022 diff hist +50 m Unit Animations
- 03:34, 7 March 2022 diff hist +221 N T1 Frozen & sleeping Created page with " ? Fwd 0D00 LoadFrameWait(0D, 00) #close leg out forever? ? Bck 1200 LoadFrameWait(12, 00) #far leg out forever? Asleep Fwd 4800 LoadFrameWait(48, 00) #asleep A..." current
- 03:32, 7 March 2022 diff hist +312 N T1 Charging Created page with " Charging Idle? Fwd 1300 LoadFrameWait(13, 00) #charging ? Charging Idle? Bck 1400 LoadFrameWait(14, 00) #charging ? Charging Execute? Fwd 1302 LoadFrameWait(13, 0..." current
- 03:31, 7 March 2022 diff hist +2 m Unit Animations
- 03:31, 7 March 2022 diff hist +54 Unit Animations
- 03:07, 7 March 2022 diff hist +998 N T1 High Jumps Created page with " High leap upward Fwd 0204 LoadFrameWait(02, 04) 1304 LoadFrameWait(13, 04) #bends knees, arms out 1508 LoadFrameWait(15, 08) #critical position 1302 LoadFrameWait(13, 0..." current
- 03:05, 7 March 2022 diff hist +353 N T1 Jump Down Bck Created page with " 1006 LoadFrameWait(10, 06) 1D06 LoadFrameWait(1D, 06) 1E04 LoadFrameWait(1E, 04) #unit jumps here FFCC MoveUp1() 1E04 LoadFrameWait(1E, 04) FFCC MoveUp1() 1E06 LoadFra..." current
- 03:05, 7 March 2022 diff hist +352 N T1 Jump Down Fwd Created page with " 0B06 LoadFrameWait(0B, 06) 1B06 LoadFrameWait(1B, 06) 1C04 LoadFrameWait(1C, 04) #unit jumps here FFCC MoveUp1() 1C04 LoadFrameWait(1C, 04) FFCC MoveUp1() 1C06 LoadFra..." current
- 03:05, 7 March 2022 diff hist +571 N T1 Jump Up Bck Created page with " 1006 LoadFrameWait(10, 06) 1D06 LoadFrameWait(1D, 06) FFCB MoveUp2() 2102 LoadFrameWait(21, 02) #unit starts to leap into the air FFEFFC MoveUnitDU(-4) #moves..." current
- 03:04, 7 March 2022 diff hist +710 N T1 Jump Up Fwd Created page with " 0B06 LoadFrameWait(0B, 06) 1B06 LoadFrameWait(1B, 06) FFCB MoveUp2() 1F02 LoadFrameWait(1F, 02) #unit starts to leap into the air FFEFFC MoveUnitDU(-4) #moves..." current
- 03:04, 7 March 2022 diff hist +217 N T1 Dead + Mid Jump Created page with " Dead Fwd 1700 LoadFrameWait(17, 00) #unit is dead Dead Bck 1800 LoadFrameWait(18, 00) #unit is dead Mid Jump Fwd 1C00 LoadFrameWait(1C, 00) #mid jump Mid Jump..." current
- 03:03, 7 March 2022 diff hist +144 N T1 Taking Damage Bck Created page with " FFCC MoveUp1() 4502 LoadFrameWait(45, 02) FFD0 MoveDown1() 4502 LoadFrameWait(45, 02) #unit shaking and being damaged FFD5 IncrementLoop()" current
- 03:03, 7 March 2022 diff hist +144 N T1 Taking Damage Fwd Created page with " FFCC MoveUp1() 4402 LoadFrameWait(44, 02) FFD0 MoveDown1() 4402 LoadFrameWait(44, 02) #unit shaking and being damaged FFD5 IncrementLoop()" current
- 02:51, 7 March 2022 diff hist +280 Unit Animations
- 02:07, 7 March 2022 diff hist +508 N T1 Dodge Defend Bck Created page with " FFF0FE MoveUnitRl(-02) #unit to the left 2 units 1102 LoadFrameWait(11, 02) #arms at the side FFF0FE MoveUnitRl(-02) 1102 LoadFrameWait(11, 02) FFF0FE MoveUnitRl(-..." current