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- 09:27, 28 May 2022 diff hist +829 N T1 Low Mod Gun Created page with " #a4: front ffe2(11) QueueSpriteAnim(01,0A) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #click LoadFrameWait(71,0A) LoadFrameWait(72,02) MoveForward2()..."
- 09:21, 28 May 2022 diff hist +972 N T1 Mid Mod Gun Created page with " a2: front pew pew ffe2(11) QueueSpriteAnim(01,08) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #cocks gun up LoadFrameWait(71,0A) LoadFrameWait(70,02) L..."
- 09:09, 28 May 2022 diff hist +863 N T1 High Mod Gun Created page with " ffe2(11) QueueSpriteAnim(01,06) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #cock gun LoadFrameWait(71,0A) MoveForward2() LoadFrameWait(70,02) LoadFram..."
- 08:18, 28 May 2022 diff hist +88 Unit Animations
- 08:13, 28 May 2022 diff hist -34 m Target spritesheet calculations?
- 07:39, 28 May 2022 diff hist -66 Set Idle Animation based on status (not MON)
- 07:08, 28 May 2022 diff hist +808 N T1 Low Mod Poke Created page with " 9e: front poke ffe2(11) QueueSpriteAnim(01,1A) LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(6B,02) MoveForward2() Load..."
- 07:05, 28 May 2022 diff hist +732 N T1 Mid Mod Poke Created page with " 9c: front poke ffe2(11) QueueSpriteAnim(01,18) LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(67,02) LoadFrameWait(6B,02)..."
- 06:58, 28 May 2022 diff hist 0 m T1 Weapon Throw Talcall moved page T1 High Mod Wep Throw to T1 Weapon Throw: Whoops lol pt. 2
- 06:58, 28 May 2022 diff hist +29 N T1 High Mod Wep Throw Talcall moved page T1 High Mod Wep Throw to T1 Weapon Throw: Whoops lol pt. 2 current Tag: New redirect
- 06:57, 28 May 2022 diff hist +15 m Unit Animations
- 06:57, 28 May 2022 diff hist 0 m T1 High Mod Poke Talcall moved page T1 Mid Mod Wep Throw to T1 High Mod Poke: whoops lol
- 06:57, 28 May 2022 diff hist +30 N T1 Mid Mod Wep Throw Talcall moved page T1 Mid Mod Wep Throw to T1 High Mod Poke: whoops lol current Tag: New redirect
- 06:56, 28 May 2022 diff hist +792 N T1 High Mod Poke Created page with " 9a: front poke ffe2(11) QueueSpriteAnim(01,16) #queue weapon to poek LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(67,..."
- 06:50, 28 May 2022 diff hist +1,031 N T1 Weapon Throw Created page with " 98: Front throw ffe2(11) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttackSound(00) QueueSpriteAnim(02..."
- 06:45, 28 May 2022 diff hist +174 Unit Animations
- 06:43, 28 May 2022 diff hist +15 Unit Animations
- 06:43, 28 May 2022 diff hist 0 m T1 Mid Mod Item Throw Talcall moved page T1 Mid Mod Throw to T1 Mid Mod Item Throw: Same reason
- 06:43, 28 May 2022 diff hist +35 N T1 Mid Mod Bow Talcall moved page T1 Mid Mod Throw to T1 Mid Mod Item Throw: Same reason Tag: New redirect
- 06:43, 28 May 2022 diff hist 0 m T1 High Mod Item Throw Talcall moved page T1 High Mod Throw to T1 High Mod Item Throw: Same reason
- 06:43, 28 May 2022 diff hist +36 N T1 High Mod Bow Talcall moved page T1 High Mod Throw to T1 High Mod Item Throw: Same reason Tag: New redirect
- 06:42, 28 May 2022 diff hist 0 m T1 Low Mod Item Throw Talcall moved page T1 Low Mod Throw to T1 Low Mod Item Throw: I think this set of 3 is for item throw, not weapon throw
- 06:42, 28 May 2022 diff hist +35 N T1 Low Mod Bow Talcall moved page T1 Low Mod Throw to T1 Low Mod Item Throw: I think this set of 3 is for item throw, not weapon throw Tag: New redirect
- 06:36, 28 May 2022 diff hist +1,318 N T1 Low Mod Item Throw Created page with " 92: front throw start ffe2(11) QueueSpriteAnim(01,28) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttac..."
- 06:28, 28 May 2022 diff hist +1,079 N T1 Mid Mod Item Throw Created page with " 8c: front throw start ffe2(11) QueueSpriteAnim(01,22) #same notes here as on T1 High Mod Throw LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrame..."
- 06:26, 28 May 2022 diff hist +50 m Unit Animations
- 06:16, 28 May 2022 diff hist +1,376 N T1 High Mod Item Throw Created page with " 86: Throw front start ffe2(11) QueueSpriteAnim(01,1C) #Queue weapon animation 1C LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) Wea..."
- 06:12, 28 May 2022 diff hist +130 m Unit Animations
- 12:26, 25 May 2022 diff hist +172 m Attacker's Earned Experience
- 23:27, 24 May 2022 diff hist +461 m Attack Finalisation & Reaction Flagging
- 06:09, 20 May 2022 diff hist +1,280 001bf7e0 - 001bfa14 current
- 23:49, 19 May 2022 diff hist +237 m Data/Table Locations
- 06:49, 13 May 2022 diff hist +226 Game Flow Control routine
- 05:19, 11 May 2022 diff hist 0 Calculate Reaction Targetting & Usage
- 05:09, 10 May 2022 diff hist +1,535 Determine Status Bubble Parameters
- 11:32, 9 May 2022 diff hist -15 m Display Status Bubble current
- 11:31, 9 May 2022 diff hist +17 Display Status Bubble
- 04:15, 9 May 2022 diff hist +249 Initialize Status bubble sprite displays current
- 03:07, 9 May 2022 diff hist +2,089 Display Status Bubble
- 03:06, 7 May 2022 diff hist -33 m Calculate Reaction Targetting & Usage
- 04:09, 4 May 2022 diff hist +186 Calculate Reaction Targetting & Usage
- 02:11, 4 May 2022 diff hist +101 000777ec - 0007799c current
- 02:08, 4 May 2022 diff hist +44 m 00077098 - 00077130 current
- 03:45, 3 May 2022 diff hist -9 m Calculate Reaction Targetting & Usage
- 05:44, 1 May 2022 diff hist +892 N T1 Low Mod Swing Created page with " 84, forward ffe2(11) QueueSpriteAnim(01,04) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttackSound(00)..."
- 05:36, 1 May 2022 diff hist +844 N T1 Mid Mod Swing Created page with " 82, mid mod forward swing ffe2(11) QueueSpriteAnim(01,02) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayA..."
- 05:25, 1 May 2022 diff hist +990 N T1 High Mod Swing Created page with " Animation 80, Fwd overarm swing ffe2(11 ) QueueSpriteAnim(01,00) #weapon animation 00 (just upwards overarm swing.) LoadFrameWait(56,04 ) MoveBackward2() LoadFrameWait..."
- 05:09, 1 May 2022 diff hist +94 m Unit Animations
- 02:53, 1 May 2022 diff hist 0 m Load Unit graphics from sprite sheet
- 11:18, 10 April 2022 diff hist -61 m SEQ & Animation info page