All public logs
Jump to navigation
Jump to search
Combined display of all available logs of Final Fantasy Hacktics Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 03:21, 10 October 2022 Talcall talk contribs moved page T1 Thrust Shield Recoil to T1 Punch Shield Recoil
- 01:45, 10 October 2022 Talcall talk contribs moved page T1 High Mod Thrust to T1 Play Instrument (I really should do math more often)
- 01:37, 10 October 2022 Talcall talk contribs moved page T1 Low Mod Throw to T1 Low Mod Bow
- 01:37, 10 October 2022 Talcall talk contribs moved page T1 Mid Mod Throw to T1 Mid Mod Bow
- 01:36, 10 October 2022 Talcall talk contribs moved page T1 High Mod Throw to T1 High Mod Bow (that was an interesting plot twist)
- 13:04, 4 October 2022 Talcall talk contribs created page T1 Thrust Shield Recoil (Created page with " Front high poke recoil PlayAttackSound(01) #does not set a layer priority? MoveBackward2() LoadFrameWait(5E,02) MoveForward2() LoadFrameWait(5E,04) MoveBackward2() Lo...")
- 12:58, 4 October 2022 Talcall talk contribs moved page T1 Shield Recoil to T1 Swing Shield Recoil (to differentiate.)
- 12:50, 4 October 2022 Talcall talk contribs moved page T1 Throw Start to T1 Shield Recoil (took me a moment)
- 12:48, 4 October 2022 Talcall talk contribs created page T1 Throw Start (Created page with " Front? SetLayerPriority(11) QueueSpriteAnim(01,34) PlayAttackSound(01) #play hit sound preemptive to animation? LoadFrameWait(57,02) LoadFrameWait(56,04) MoveUnitFB(F...")
- 12:39, 4 October 2022 Talcall talk contribs created page T1 Thrust Extensions (Created page with "front High mod SetLayerPriority(12) QueueSpriteAnim(01,2E) #how curious these should exist MoveBackward2() LoadFrameWait(82,10) PauseAnimation() Back High mod SetLayerPrior...")
- 12:31, 4 October 2022 Talcall talk contribs created page T1 High Mod Thrust (Created page with " Front SetLayerPriority(11) QueueSpriteAnim(01,12) fff6(9D) #also used for poles? this is getting rediculous. does it center the woosh effect on the target...? LoadFram...")
- 12:27, 4 October 2022 Talcall talk contribs moved page T1 High Mod Book to T1 Read Book (there's only 1 of these lmao)
- 12:22, 4 October 2022 Talcall talk contribs created page T1 High Mod Book (Created page with " Front SetLayerPriority(12) QueueSpriteAnim(01,14) fff6(2D) LoadFrameWait(7D,06) LoadFrameWait(7E,06) LoadFrameWait(7F,06) LoadFrameWait(80,08) LoadFrameWait(81,08)...")
- 06:47, 11 June 2022 Talcall talk contribs moved page Move Cap? to Calculate Move EXP/JP UP To earn (because that's what it does)
- 01:37, 10 June 2022 Talcall talk contribs moved page Previews? to VRAM stuff (how did someone see 00012c and think "oh yeah that looks like 123" jesus)
- 09:27, 28 May 2022 Talcall talk contribs created page T1 Low Mod Gun (Created page with " #a4: front ffe2(11) QueueSpriteAnim(01,0A) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #click LoadFrameWait(71,0A) LoadFrameWait(72,02) MoveForward2()...")
- 09:21, 28 May 2022 Talcall talk contribs created page T1 Mid Mod Gun (Created page with " a2: front pew pew ffe2(11) QueueSpriteAnim(01,08) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #cocks gun up LoadFrameWait(71,0A) LoadFrameWait(70,02) L...")
- 09:09, 28 May 2022 Talcall talk contribs created page T1 High Mod Gun (Created page with " ffe2(11) QueueSpriteAnim(01,06) LoadFrameWait(70,04) MoveBackward2() PlayAttackSound(00) #cock gun LoadFrameWait(71,0A) MoveForward2() LoadFrameWait(70,02) LoadFram...")
- 07:08, 28 May 2022 Talcall talk contribs created page T1 Low Mod Poke (Created page with " 9e: front poke ffe2(11) QueueSpriteAnim(01,1A) LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(6B,02) MoveForward2() Load...")
- 07:05, 28 May 2022 Talcall talk contribs created page T1 Mid Mod Poke (Created page with " 9c: front poke ffe2(11) QueueSpriteAnim(01,18) LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(67,02) LoadFrameWait(6B,02)...")
- 06:58, 28 May 2022 Talcall talk contribs moved page T1 High Mod Wep Throw to T1 Weapon Throw (Whoops lol pt. 2)
- 06:57, 28 May 2022 Talcall talk contribs moved page T1 Mid Mod Wep Throw to T1 High Mod Poke (whoops lol)
- 06:56, 28 May 2022 Talcall talk contribs created page T1 Mid Mod Wep Throw (Created page with " 9a: front poke ffe2(11) QueueSpriteAnim(01,16) #queue weapon to poek LoadFrameWait(67,04) MoveBackward2() LoadFrameWait(68,08) PlayAttackSound(00) LoadFrameWait(67,...")
- 06:50, 28 May 2022 Talcall talk contribs created page T1 High Mod Wep Throw (Created page with " 98: Front throw ffe2(11) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttackSound(00) QueueSpriteAnim(02...")
- 06:43, 28 May 2022 Talcall talk contribs moved page T1 Mid Mod Throw to T1 Mid Mod Item Throw (Same reason)
- 06:43, 28 May 2022 Talcall talk contribs moved page T1 High Mod Throw to T1 High Mod Item Throw (Same reason)
- 06:42, 28 May 2022 Talcall talk contribs moved page T1 Low Mod Throw to T1 Low Mod Item Throw (I think this set of 3 is for item throw, not weapon throw)
- 06:36, 28 May 2022 Talcall talk contribs created page T1 Low Mod Throw (Created page with " 92: front throw start ffe2(11) QueueSpriteAnim(01,28) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttac...")
- 06:28, 28 May 2022 Talcall talk contribs created page T1 Mid Mod Throw (Created page with " 8c: front throw start ffe2(11) QueueSpriteAnim(01,22) #same notes here as on T1 High Mod Throw LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrame...")
- 06:16, 28 May 2022 Talcall talk contribs created page T1 High Mod Throw (Created page with " 86: Throw front start ffe2(11) QueueSpriteAnim(01,1C) #Queue weapon animation 1C LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) Wea...")
- 05:44, 1 May 2022 Talcall talk contribs created page T1 Low Mod Swing (Created page with " 84, forward ffe2(11) QueueSpriteAnim(01,04) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttackSound(00)...")
- 05:36, 1 May 2022 Talcall talk contribs created page T1 Mid Mod Swing (Created page with " 82, mid mod forward swing ffe2(11) QueueSpriteAnim(01,02) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayA...")
- 05:25, 1 May 2022 Talcall talk contribs created page T1 High Mod Swing (Created page with " Animation 80, Fwd overarm swing ffe2(11 ) QueueSpriteAnim(01,00) #weapon animation 00 (just upwards overarm swing.) LoadFrameWait(56,04 ) MoveBackward2() LoadFrameWait...")
- 09:11, 10 April 2022 Talcall talk contribs created page T1 Low Mod Unarmed (Created page with " 5C04 LoadFrameWait(5C,04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D,08) FFD400 PlayAttackSound(00) 6102 LoadFrameWait(61,02) FFD1 MoveForward2() 6402 LoadF...")
- 03:43, 10 April 2022 Talcall talk contribs created page T1 Mid Mod Unarmed (Created page with " Unarmed Mid fwd 5C04 LoadFrameWait(5C, 04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D, 08) #armed reared all the way back here FFD400 PlayAttackSound(00) #woosh...")
- 06:49, 20 March 2022 Talcall talk contribs moved page Secondary sin call function to Sin Call Function
- 06:49, 20 March 2022 Talcall talk contribs moved page Call Secondary Sin function to Call Sin function
- 06:45, 20 March 2022 Talcall talk contribs moved page Sin call function to Cos call function (Cosine is just sine but offset by some value. so, the fact that if the angle is < 90 it grabs the angle of 90 - angle? probably means it's programmed to be cos.)
- 06:39, 20 March 2022 Talcall talk contribs moved page 0001bb5c - 0001bb94 to Call Secondary Sin function (Absolutes the angle and calls Secondary Sin function)
- 06:38, 20 March 2022 Talcall talk contribs moved page 0001bb98 - 0001bc24 to Secondary sin call function (seems to load sin values as well as Sin call function? is called by another routine that absolutes the angle.)
- 08:16, 8 March 2022 Talcall talk contribs created page T1 High Mod Unarmed (Created page with " 5C04 LoadFrameWait(5C, 04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D, 04) #unit is rearing their arm back to punch FFD400 PlayAttackSound(00) #woosh 5C02 LoadF...")
- 08:16, 8 March 2022 Talcall talk contribs created page T1 Blade Grasp (Created page with " FFCC MoveUp1() 0A04 LoadFrameWait(0A, 04) FFCC MoveUp1() 1B06 LoadFrameWait(1B, 06) FFC10C00 ?(0C00) 1C02 LoadFrameWait(1C, 02) #blade grasp/arrow g...")
- 06:05, 8 March 2022 Talcall talk contribs created page T1 Chest Pickup (Created page with " FFC5 LoadMFItem() #72 FFCC MoveUp1() FFC402E0 MFItemPos(02, E0) 1C00 LoadFrameWait(1C, 00) #walking onto treasure or a crystal FFC5 LoadMFItem() #73...")
- 06:05, 8 March 2022 Talcall talk contribs created page T1 Damaged shaking? (Created page with " FFD701 ?(01) #6e FFC2 ? #this animation continues onward FFD701 ?(01) #also, 6f animation points here? FFC2 ? #this animation continues onward FFC...")
- 05:05, 8 March 2022 Talcall talk contribs created page T1 Revived (Created page with " FFD701 ?(01) #I wonder why this command that doesn't *do anything* keeps showing up in death animations 4810 LoadFrameWait(48, 10) #unit revives outside of critical 1...")
- 04:57, 8 March 2022 Talcall talk contribs created page T1 Bounced to death (Created page with " 1304 LoadFrameWait(13, 04) #unit knees bent position FFD701 ?(01) #no function? 4802 LoadFrameWait(48, 02) FFEFF8 MoveUnitDU(-08) 4802 LoadFrameWait(48, 02) FF...")
- 04:34, 8 March 2022 Talcall talk contribs created page T1 MF Item (Created page with " 0B02 LoadFrameWait(0B, 02) 1304 LoadFrameWait(13, 04) #unit crouches down to grab ground item FFC5 LoadMFItem() FFC40200 MFItemPos(02, 00) 1508 LoadFrame...")
- 04:33, 8 March 2022 Talcall talk contribs created page T1 Nulled Walks (Created page with " 4C06 LoadFrameWait(4C, 06) 4B08 LoadFrameWait(4B, 08) 4A0A LoadFrameWait(4A, 0A) 4B08 LoadFrameWait(4B, 08) 4C06 LoadFrameWait(4C, 06) 4D08 LoadFrameWait(4D, 08) 4E0A L...")
- 04:33, 8 March 2022 Talcall talk contribs created page T1 Frozen Walk Frames (Created page with " 0900 LoadFrameWait(09, 00) 0E00 LoadFrameWait(0E, 00) 0D00 LoadFrameWait(0D, 00) 1200 LoadFrameWait(12, 00)")
- 03:11, 8 March 2022 Talcall talk contribs created page T1 Cast Execute (Created page with " 3802 LoadFrameWait(38, 02) 1308 LoadFrameWait(13, 08) 0B04 LoadFrameWait(0B, 04) 1B04 LoadFrameWait(1b, 04) #arms up to cast FFCC MoveUp1() 1C04 LoadFrameWa...")